#pragma once


#include "DialogMain.h"
// CWindowThread

class CWindowThread : public CWinThread
{
	DECLARE_DYNCREATE(CWindowThread)

protected:
	CWindowThread();           // protected constructor used by dynamic creation
	virtual ~CWindowThread();

public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
private:
	CDialogMain dialog;
protected:
	DECLARE_MESSAGE_MAP()
};


